Have to say it teeters on either side of the suck / not suck seesaw. So, Does it Suck? This is probably the most recent game I’ve covered on this, and I’d That the best examples of these types of games strive for. Was hard so therefore good enough, rather than the holy grail of “hard but fair” Massive shame because I felt it started so strongly, but it seems like theĭevelopers didn’t playtest certain later areas as extensively, or felt that it I started to feel the onset of grind towards the latter portion of this game. Progress, with a big difficulty spike at the halfway point, and unfortunately, The game starts quite tough, and gets much tougher as you What I found wasĪ gorgeous and cohesive game that’s marred by some annoying issues, and occasionallyįrustrating gameplay. Retro-style (or plain retro) exploration / action adventures. This game upon seeing footage of it, being a big fan of this sort of aestheticĭesign and a sucker for good 2D animation, as well as being a fan of these sort of My Personal Opinion (and why you shouldn't listen to it): I was immediately drawn to Guitars, banduirrias, and other Iberian instruments. The music is similar, bleak and subdued, rising toĬrescendos in the boss fights, with a dark Spanish vibe provided by classical Significant points in the story, all this tying into the dark religionĪesthetic of the game. Terms of the graphics are some nice pixel art cutscenes that play at Of the Charred Visage being a good example – are beautifully animated and quiteĭisturbing to look at as you slice your way through them. The bosses, especially some of the larger ones – An early boss called Our Lady Pain, plague, and death are an everyday occurrence. Shows, giving off a vibe of a theocracy where everything has gone wrong, and The world isĮxtremely grim, inspired by the religious art of the middle ages, and it really Like Symphony of the Night everything from the main character to the incidentalĮnemies have some extremely smooth and detailed animation. Sprites and environments, but where it really shines is the animation – Much Wait for an opening, and utilize the timed parry / block and dodge slides toĬontent in Game: Its hard to depict in still screenshots but the graphics for this gameĪre something else – The art direction is great on its own, with very detailed Instead you take a hit to your magic and defence, and enemies will become tougherĪnd yield less rewards, until you get back to where you died and collect your “Guilt.”Ĭombat is a slow, methodical affair that encourages you to bait out attacks, Rested at, but unlike many Souls-like games you don’t drop your Tears on death, When you die you will respawn at the last altar you Give you passive buffs or open new areas or spend them to upgrade your swordĪnd unlock new moves. You “Tears” which act as the game’s currency – You can buy a wealth of items to Will restore your health and “Bile Flasks,” which restore a bit of health on The vibe this game has – Penance, sacrifice, ceremony, and the dark take on ChristianĮxploration is very similar to games of this ilk – You find altars called Prie Dieu that That description alone should be enough of a taster of You will explore corrupt abbeys, pestilent sewers, and long dead churches andĬonvents all filled to the brim with zealots, twisted creatures, and generally Of Cvstodia, a land stricken with a curse called The Miracle by its inhabitants. Into the wielder’s hands as part of their penance – as they explore the realm Wields a sword named Mea Culpa (My Fault), which bears thorns on the hilt that dig Grisly Metroidvania, where you control The Penitent One – a person who has takenĪ vow of silence, wears a large metal conical helmet similar to a capirote, and Practices, and while there they had a baby that baby would be Blasphemous, a Imagine if Dark Souls and Symphony of the Night took a trip to hard lineĬatholic Spain in the age of the Inquisition, flagellants, and questionable Title, rewarding calculated and slow combat over rushing into the frayĪre the controls intuitive? I’m playing this on the Switch, from what I’veĮxperienced of it they’re a little confusing at first, but gradually become Master, with multiple approaches to a lot of scenarios. What's the time commitment to 'git gud'? It’s a pretty tricky game to Is it multiplayer? Multiplayer? What’s that? :P Nope, this is a fully single playerĬan I play it with my kids? This game is filled with gory, grisly scenes,ĭemonised religious iconography, and the edgiest of edges. That (shock, horror) came out this year, and in the past month no less! Let’s lookĪt the horrific, God-fearing action platformer from Team 17 (who I only really knewįor making the Worms series), Blasphemous. Almost through the week! Last night I finished off a game on the Switch,
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